yeah ive looked all the way thru all i have is .rez files and thats all so they are no help to me.
wunwinglow said:I'd recomend getting Google SketchUp
Tim
zathros said:I believe you are looking for the Opt23DSConverter. It takes ships from Star Wars X-Wing alliance and converts them to 3ds for modeling. It was the Young kid who banged out all of those star wars models. I cannot remember his name but he is awesome. I attached the file in zip form for you. You will have to get the Star Wars Aliance game I believe or research more into that topic. Hope this helps. Unzip and install.
I have a bit of experience decoding and translating 3d files. If you could send me some files I'll see what I can do - if you have a screen shot of what the model looks like - that helps me recognise what transforms I have wrong. If I have any success I'll add it to UMC2 which already outputs metasequoia files for pepakura. I currently contemplating adding cutting and unfolding to UMC2.... but I'm making some paper models up too! I think I have the bugWolfinlied said:basically i got a file with extention .abc and i want to make it something the pepakura program can understand.. how do i do that?
Wolfinlied said:i have made some files but the extention is .abc it appears no other program will open this extention and i need to convert it to .cob can someone help me with that?
Plastic Bonsai said:I currently contemplating adding cutting and unfolding to UMC2.... but I'm making some paper models up too! I think I have the bug
sjsquirrel said:Plastic Bonsai,
[start advice mode]
My advice to you is don't go there. As an I.T. professional I've seen it time and time again - the more things a program does, the more things it does poorly. The best programs I own, and the ones I use most, are almost all single purpose. They do one thing, and they do it very well. Translating one 3D file format to another is one thing. Unfolding a 3D shape to a 2D pattern is another thing. Make it a separate program.
[end advice mode]