I’m working on an N-scale shelf switcher, built from a number of old turnouts that I salvaged from a previous layout. My motif’ for this switcher is a classification yard, built on an 8’ by 12” piece of finished pine. (*I will have to post some pictures.) I have one main line, and several branch classification spurs.
Just last night I measured, marked and began laying my foam roadbed. I then laid the first length of flex-track straight on the main line, however aside of my best effort to line up the flex-track and get as straight a run as possible, from a distance and upon a closer look it doesn’t appear to be completely (100%) straight. I am spiking the flex track using all perforated tie holes at the standard increment FYI.
My question is, is there any way to get completely straight runs with flex-track and if so, what are the techniques? (*I assume measuring and marking the roadbed as I have done, as well as making the painful and slightest adjustments to each length of flex-track as it is laid.) Or, is a perfectly straight run unrealistic? Since this is a very long layout with no curves with the exception of the turnouts, I want as straight and realistic lines as (humanly) possible.
Thanks,
Josh
Just last night I measured, marked and began laying my foam roadbed. I then laid the first length of flex-track straight on the main line, however aside of my best effort to line up the flex-track and get as straight a run as possible, from a distance and upon a closer look it doesn’t appear to be completely (100%) straight. I am spiking the flex track using all perforated tie holes at the standard increment FYI.
My question is, is there any way to get completely straight runs with flex-track and if so, what are the techniques? (*I assume measuring and marking the roadbed as I have done, as well as making the painful and slightest adjustments to each length of flex-track as it is laid.) Or, is a perfectly straight run unrealistic? Since this is a very long layout with no curves with the exception of the turnouts, I want as straight and realistic lines as (humanly) possible.
Thanks,
Josh