Ok, this is what I've gotten done tonight.
First the build method is interesting, since they are all box based you can cut out every single part and assemble them each individually. Then go back and match up the number codes on the connection points. Sort of like making your own Lego pieces before stacking them together.
Again, I've only got my Cell phone to take pictures with at the moment, sorry.
Well, first the parts are easy to assemble, since they are all little individual boxlike shapes
Of course with box shapes they tend to warp, so a couple of clamps and a straight edge is all it takes to force them to stay flat while drying. (or after they are dry if you add a little more glue)
The basic parts of the front (or maybe its the rear?) wheel. The little number codes makes it easy to assemble without directions (unlike some other models I've been working on, heh)
And here is the first part all clamped together. The wheel halves don't want to sit quite right, so I convinced them with a clamp and some weight.
Getter1, what is the name of the software you are using again? And could you send me a sample file from it, I was going to see if I could disect it. I know I can pull all the polygons out of a peparka (sp?) file, so maybe I can find a way to convert this file format to something else.
Suprise, suprise, smileys count towards the four image limit per post...