Discussion in 'Anime, Cartoons, Figurines & Paperdolls' started by allhallowseve, Jun 7, 2007.
The next download is....
Thanks again folks!
Here's the Bulldozer Plane:
Webdude, you need more thanks than I could ever give. I love Wacky Races, Stop the Pigeon and anything else to do with Dastardly and Muttley. Just started the clock plane and even she who must be obeyed sign1thinks it is brilliant. I am going to attempt to build as many as you design, including the Wacky Racers. Keep up the brilliant work and thank you again
Great looking models from stop the pigeon.
I have been looking where to get the pdo's from , any chance you could send them to me please ?
Is there a download for the Bulldozer plane ??? or is that still in works ???
Interesting...while I was purging duplicate posts from this thread I had one with and one without the attached files. I removed the one without the attachments yet now they seem to be gone from all the posts.... I'll shoot Peter a msg about it. If he can't fix it I'll upload them all again.
Ha Ha !! oh good it's the site .. i thought i was loseing my mind
Just until the fix is in place....
I've msg'd Admin about the attachments issue but Peter is on family time right now (We "do" have lives away from cardmodeling) so we'll need to have a little patience.
In the meantime here's the first 6 in a single zip file.
These all look fantastic Rick!
Spitting them out rapid fire fashion, now!
I especially love the first snapperplane!
That one really brings back the memories!
Thanks for all these wonderful models, Webdude!
Hey Webdude again I am awestruck by your production speed. I aslo have a quick question
How do you get your textures onto the Pepakura models - do these come straight through from your 3D file* i.e. you just apply them in your 3D software and Pepakura is smart enough to do the rest, or do you apply them in Pepakura.
*is it Milkshape you still use?
I ask as for the life of me I'm using 3DS Max and have been unable to do either successfully
Very Best regards
Absolutely correct. Even though it's a low cost, low to medium polycount program Milkshape has a built in Texture mapper that I've not seen equaled yet. I export my models in Autodesk 3DS format and Pepakura handles the rest.
Part of the speed I owe to Pepakura2's new features like join/disjoin parts by clicking on the 3D model (after unfolding) and line removal/erasing by marquee selection,
Nearly 10 years of Milkshaping and no intention of changing.
I will look forward to making these planes so they can go next to the wacky races cars.
Cheers Webdude :thumb:
I had a free trial of Milkshape which I had a play with, but it's so different to what I'm used to it was a like a PC user trying to learn a Mac - you just end up going back to what you know as you know the job will be so much easier.
That said I am going to have to get into Milkshape, even if it's just to texture models done in 3DS. Maybe once I get a feel for it I can try to learn it backwards.
Again, many thanks and best regards.
---> Stimpy walk to BazookaJo remove his glove !! and slap's BazookaJo in the head and said's
"Were Ren to read me a bed time story " ???
Ha Ha !! There was a pic for this!! but it wouldn't let me post it
i have a few pic's of models i finshed like Marvin.. but again it won't let post them
Moving Right along...
Now that a gunship !!! ha ha
Thank you, Webude!
Thank you Webdude
Many thanks for the downloads.
Administrators take note, this is the first time since the site changed that I have been able to follow the page links - well done.
Thank you malachite.
It is really nice when someone notices all your hard work.
I sure wish you would have said something sooner though because we were not aware of your problem. We could have fixed it sooner.
I guess with all the work going on behind the scenes your problem was fixed with out us knowing about it.
I'm glad it's working for you now though!
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