I'm writing this mainly because I have more time on my hands than the real experts here. I do hope they will all jump in and rescue this thread (and me). I know enough to design a ships hull which in fact means I know about 20% of meta's capabilities but I do have fun. I love meshes they make you look clever when you are not. We are not trying to produce a pretty picture what we need to achieve is a shape that can be translated into a card model that will fool peoples eyes that it is not all straight lines. My aircraft are a bit on the rubbish side so we will make a ships hull and we will do a difficult one (?), sod all the primitives for now (actually they are fantastic aids to building modern warships). My computer has a fault somewhere in the chain in that the points sort of get logged as somewhere near where I pointed the mouse. As I have Spruance on the blocks we will use that saves me a lot of work First of all read this by Keith http://homepage.ntlworld.com/papermodels/meta/index.html Done that then it's in at the deep end. Keith describes the function of every button etc in the software so I intend to skip all that and go straight to this Obtain a 3 view plan and I reduce it to about 1020 by 512. Copy the plan to give a top view bow pointing down the page, left hand side view and a bows on view. Right click on the Img button on any of the panels browse your files and select a view to suit. Close the popup screen your plan will appear in each window apart from the 3d image use the magnifying class button to get a size you can work with. Click on the Bkimg button (bottom left) click on the axis button just above. Now move the drawing using the left mouse button to set each of the panels to the centre position you have chosen (0,0,0) as soon as you have this click select on the panel or something otherwise you will move everything off centre. Now when you use the panel movement and scaling controls (top right in each panel) the images will move in synch. Click on Create, select Line from the drop down box and we are off click to make a point appear don't worry if you miss for now. I start at the top of the bow then clicking a point at the top of each former postion and going around the plan and back to the start clicking the botttom end of the former on the way back. Now click on the points to join the verticals and you should end up with the diagram above (to stop the lines following your clicks left mouse button click). If the drawing disappears off the side move it back using the movement controls at the top right corner of the box (there is an arrow pointing to them). Turn off the image (Img) top left of each box and use a mark 1 eyeball to see what your drawing looks like. To move a point I use the Edit Panel you can use the Move button on the control panel or use the Edit panel you click on X,Y,Z ONLY move the mouse left and right regardless of the direction of movement (up and down does nothing for you) until the points are lined up as you want. (keith is now having hysterics in the background its just that I prefer using the panel) Select Face on the drop down Create panel and click on the points to create faces from the lines. If you want to produce a triangle face right click the mouse button otherwise it will produce a polygon on the fourth click.You should end up with something like this. Everything is really a take off from this. Image shack is driving me up the wall at the moment so I shall stop here if you think this is too basic, b****dy boring or just plain rubbish please indicate I shall not run a pole on the grounds it would bruise my ego.