Mass Effect - Nyreen Kandros build

daishi

Well-Known Member
Hello everyone it has been a while!

I haven't had much time to build lately so my previous projects took a long time ... but I think I've hit my groove again (I hope that's the phrase :) ) Also I got myself a phone that can actually take decent pictures, so here's my first build thread .... ever:

Nyreen Kandros from Mass Effect 3 Omega DLC

As usual I started with the head..
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I used 120gsm matte photo paper printed with an inkjet.

I intend to make this one glow so next up is probably her left arm and her Omni-tool, or right arm with her Phaeston Assault rifle I haven't decided yet.
 

silveroxide

Senior Member
good to see you doing a build thread. I have yet to build any of your figures yet but they are in the process, eventually. Probably my first figure will be the Sister of Battle. In the ,meantime, I will enjoy your build thread. Thanks for sharing.
 

zathros

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Hi Daishi, off to a great start again. Wonderful head, so far. :)
 

daishi

Well-Known Member
Haven't had much time this weekend but I did start on the Phaeston Assault rifle.

The weapons on my models are usually the hardest to make the right shape. The small boxes makes keeping the weapons straight and symmetric a nightmare. Also since these are not "organic" it's much more noticeable if they are bent or otherwise deformed, even if the observer does not know the original shape.

This rifle model requited some relatively thin parts on the center like the trigger guard and the upper and lower front "horns", so I tried to edit the template in a way that both makes these parts easy to create as well as act as a solid core to keep the rifle straight and symmetric. The central piece is a 2mm thick cardboard piece sandwitched between the plain paper parts with the textures on them.

Since most of the edges will be invisible under the other parts heaped on the code for the most part I didn't have to color the edges for the most part. Where I did (trigger guard etc.) plain black paint did the trick nicely.

So here are some pics, the barrel assembly and the grip assembly still missing but I think its turning out all right.
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daishi

Well-Known Member
Finished with the Onmi-tool hand aaand ..... it turned out all right.
I'm not 100% satisfied with it, but I think instead of re-trying I'll make a "biotic power use" hand and make the hands interchangeable.
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(btw. there are 5 yellow lumibugs in the wrist ring to illuminate the omni-tool)
 

Rhaven Blaack

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That is interesting and cool.
I am looking forward to seeing it lit up.
 

daishi

Well-Known Member
Thx! Yes and now I remember why I didn't make any more illuminated models after Legion, working around wires and optical fibers is annoying :)

What meterial do use for the transparent part?
It's made from a PET plastic bottle.
There's a hungarian mineral water brand that uses nice colored bottles (although the orange colored one tastes awful IMO, but that is what kids are for. My nieces liked it enough to empty a bottle for me. :p )
 

zathros

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Really looks great so far. I think figurines are the hardest objects to make IMHO. :)
 

daishi

Well-Known Member
Ok this took some time, started on the legs some time ago boot the foot turned out really ugly, with highly visible glue lines and the sole got a little deformed too. so modified the template a little...

... Then I've ran out of paper and almost of glue, the particular brands I use became freaking hard to come by in Hungary. :arghh:
Also my MP3 player got busted (need it for my audiobooks during builds). So had to repair that too. :(

But everything is back to normal aaaand here is the next update:
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(both is the left leg the old bad one and the new one)
The last one is the kneepad, I intend to add some fiber optic lights in it later.
 

daishi

Well-Known Member
Haven't had much time this last 2 weeks (you know ... ehm ... Pillars of Eternity was released)

But I managed to finish Nyreen's left arm.
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Also a note: This year's Moson Model Show (as far as I know it's one of the bigger model exhibitions in central EU) is this weekend, if anyone plans to come: look out for my Ezio and Tali'Zorah models, they will be there :) .
 

zathros

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Your builds have a real "realism" to them. I see some stuff that looks "too" perfect. Your's has that, but you put in a little 'English" into your models, and it takes them over the top. :)
 

daishi

Well-Known Member
Thx zathros!

So here is a new update: Started on the torso this weekend. In hindsight the neck could have used some more simplification but since I have no intention to restart, it will say this way :)
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Also finished with one of the light chambers on the neck. Turns out I forgot to order enough lumibugs for it so I'll make it using a regular LED and a paper cone for every light strip group on the inner collar.
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(sorry webcam picture, had to hold the battery in place)
 

zathros

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Blows me away too. The parts are put together with real skill. The completed models seem seamless. :)
 

daishi

Well-Known Member
Thx everyone!

Next update: The glowing parts took a wee bit more time than I've anticipated so I didn't have that much actual building done. But at least the majority of the LEDs and optical parts are in place.
Now comes the fun part: finishing up the torso while working around the jumble of wires on the inside AND making the left arm detachable at the same time.
(I'm planning on making a biotic sphere holding arm version powered by an UV LED and UV reactive ink colored cotton ball .. you know just for the fun of it)
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