Launch when ready!

Discussion in 'Science Fiction & Fantasy' started by Revell-Fan, Feb 17, 2013.



    OH NO! It's a scene from GALACTICA 1980!!! ;)
  2. Revell-Fan

    Revell-Fan Co-Administrator Administrator

    Who says it is Earth???

  3. Rhaven Blaack

    Rhaven Blaack ADMINISTRATOR Administrator

    Now that you mentioned it, the planet does look a bit like Scorpia. The Scorpian shipyard, must be on the other side of the planet.:twisted:
  4. ASC Mclaren

    ASC Mclaren Member

    That's the spirit! This is an amazing rendering. I work with Catia instructors, and I am bragging up this project to them!
  5. kevlary

    kevlary Member

    That looks realy good, i cant waite too see this popping out of the 3d model into the card version model, it looks great!!!
  6. sgoti

    sgoti Member

    Could you give us a few more details on which site you downloaded this from?
  7. Revell-Fan

    Revell-Fan Co-Administrator Administrator

  8. Revell-Fan

    Revell-Fan Co-Administrator Administrator

    Yeah, I know. The final texture will be better..! :mrgreen:
  9. Revell-Fan

    Revell-Fan Co-Administrator Administrator

    Texturing the model

    As I have stated more than once in this forum the way of texturing faces in SU is somewhat different compared to other 3d programs. You can only put an image on an even surface or roll an image around a cylinder, that's all. Everything else has to be done by projecting a texture onto the surface as shown here:

    This is how the Viper gets her "outfit":

    First I draw a rectangle around the area which has to be textured, make a screenshot of it (in parallel view), load it into Gimp, paint the texture over the screenshot and export everything as image.

    Then I texture the rectangle, project the texture to the parallel area of the model and assign the rectangle to a new layer. This enables me to easily turn it on (= make it visible) and off (= make it invisible) so that it is not in the way when I'm working on the mesh.

    I think it might be interesting for some of you to see how I placed the texture images for projection. So I made some renders with all layers switched on.

    Attached Files:

    Rhaven Blaack likes this.
  10. Revell-Fan

    Revell-Fan Co-Administrator Administrator

    And this is a wire frame side view, showing possible folding lines. :cool:

    Attached Files:

    Rhaven Blaack likes this.
  11. imcold

    imcold Member

    Nice and neat!
  12. Rhaven Blaack

    Rhaven Blaack ADMINISTRATOR Administrator

    As always, TOP NOTCH WORK!!!
  13. DanBKing

    DanBKing Active Member

    I have a lot to learn in Sketchup....:oops:

    Nice work R-F. :thumb:
  14. MAC99

    MAC99 Member


    In the rendering with all layers turned on, the dark ones under the strip and nose texture and the layers under the craft is this shadowing

    does this lie beneath the surface

  15. Revell-Fan

    Revell-Fan Co-Administrator Administrator

    Yep, I turned the shadows on. The model is standing on the surface.
  16. zathros

    zathros -----SENIOR---- Administrator

    Frakkin great man. The whole frakkin peanut gallery is waiting on this one! So we frakkin say all!:)
  17. Revell-Fan

    Revell-Fan Co-Administrator Administrator

    You have no idea how much your son will like that model..! :twisted:
  18. zathros

    zathros -----SENIOR---- Administrator

    I have a suspicion, and he is going to have to help me build it!! :)
  19. Revell-Fan

    Revell-Fan Co-Administrator Administrator

    Sounds great! Four hands are faster than two. With this help you might be able to build up a whole squadron in a flash. :thumb:
  20. Rhaven Blaack

    Rhaven Blaack ADMINISTRATOR Administrator

    How is the Viper coming along?
    How close are you to initial alpha build?

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