Hi! New and in need of some help please. I’m trying to design my own card models for a game I’m developing so they are pretty simple straight forward easy builds. But even if they are simple I would like to add some real nice texture on them. And this is the problem. How do I add the texture in the best easiest way? I use Turbo CAD to do the modeling, exporting it in 3ds format and then unfold it in Pepakura. Everything works perfectly except that the texture/material from Turbo CAD is not exported with/in the 3ds format. And Pepakura complains that there are no UV-coordinates when I try to set the texture. So what to do? I’m considering taking the resulting bmp-file from Pepakura and drawing the texture on it in a drawing program but that seems like a not so good idea. Help, please!