Exporting model with textures from 3d max not showing up

Discussion in 'Software' started by CrimosnBronxs, Nov 2, 2007.

  1. CrimosnBronxs

    CrimosnBronxs Member

    I have exported my textures from max with the model i am busy with but as soon as i load it up in Pepakura Designer 2 there is no textures

    this is in max
    this is ps Pepakura

    I could do with some help as I am stumpedwall1wall1
  2. cgutzmer

    cgutzmer Guest

    I have moved this over to software in cardmodeling. Not likely to get as many people seeing it up in the area for help on how to use the forums :)

    Sorry I cant help though.....
  3. CrimosnBronxs

    CrimosnBronxs Member

    thanks wan't sure if I had it in the right section
  4. Stev0

    Stev0 Active Member

    Which version of Max?

    Also how are the textures applied?
    Are the stacks collapsed on the individual parts?
    Are the textures for the model parts in the same folder as the exported model?
    What format are you saving/exporting to?
    Do you have the textures shown 'on' in Pepakura?
    Have you reassigned the original textures in Pepakura?
  5. CrimosnBronxs

    CrimosnBronxs Member

    don't worry about it have managed to get them working
    not sure what I did thought to get them to show up but they have
  6. Stev0

    Stev0 Active Member

    I had the same issue... when exporting .3ds the program truncates the texture filename. Sometimes the UVW mapping gets wonky.

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