Discussion in 'Science Fiction & Fantasy' started by billy81, Aug 3, 2008.
Does anyone know of a paper model of a Dominion battleship or battlecruiser?
None completed. I tried to design one but it was beyond me, better left to someone with skill in Metasequoia and Pepakura. You've extracted 3D models into paper models before, why don't you try that again? I'd be willing to offer any help I can.
The problem with that is that there are hardly any good Dominion Warship models out there compatible with either Meta or Pepakura.
I now have the two extracted from an old game file. Both of them can be opened up in Metasequoia.
Good work billy81! I'd love to have a go at one sometime, I always liked the look of the dominion ships. Maybe you can take some screenshots of your progress through the design, I'm sure plenty of people would be interested in watching how it goes
How high resolution are the textures?
I have models of both ships, extracted from mods for the game Star Fleet Command.
Actually, there are more then one mod for those ships; I know about 2 of each; and textures are low resolution...
I started cleaning the Dominium BC ages ago, but I didn't finish my work and lost the file.
i been looking for the dominion battleship too.
The models needs a lot of cleaning up in the Metasequoia. The textures are okay but will need some cleaning up too. These are from an old homeworld/star trek mod.
Well let me know if you want help with the texture, like I did with the Steamrunner.
Is anyone good at Metasequoia?
I am. What would you need done?
How do I reduce the number of faces using Metasequoia?
Well I need some help in Metasequoia! If anyone is interested email me and I will email the mqo files to you. I don't know much about Metasequioa. The models need to less faces so they can open up right in Pepakura.
If your models are the same ones that I have (and probably they are, as most of Homeworld mods were converted to SFC), they will need much more then less faces to be unfolded right in metasequoia, because there are a lot of overlapping parts on them.
you are right! he sent me the files and the overlapping is terrible! And the texture is - I have no words for that!!!wall1 I said to him: "forget it!"
Minimum work time for both models is 2 weeks!!! (only if you are good with metaseq)
it is better to make a new model than to chang that mesh:cry:
my two cents
Actually, minimum work: 2 days. :twisted:
I just finished fixing the Battlecruiser, and I'm now moving on to the Battleship. Texturing will take place after the Battleship is finished.
nice! because i was working on to but had some small problems!
The Battleship is more difficult to correct that I previously thought, but I'm getting there. It's all because the guy who made it had to provide all these extra panels on the inside, which are probably there for collision detection in the game. I'm deleting as many as I can find, which makes the process go a lot faster. I might add that this may be the incentive I need to purchase the full version for the Boolean operations because of all the intersecting parts.
Interested in posting pictures?
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