A wheel

Discussion in 'Renders and Illustrations' started by zathros, Aug 10, 2013.

  1. zathros

    zathros -----SENIOR---- Administrator

    Kind of a ridiculous post but I have been trying to learn how to flow surfaces along another. I made this wheel tonight. I think I have the basics down finally. I was thinking wheelbarrow at the time. The object is to get the wheel tread pattern to wrap itself around the tire's bald surface. :oops:

    Attached Files:

  2. PaperAir

    PaperAir Active Member

    nice wheel
  3. zathros

    zathros -----SENIOR---- Administrator

  4. fishBait

    fishBait Member

    Wow, can I put it on my pickup (the real one)?

  5. frap10

    frap10 New Member

    What app(s) are you working with here?
  6. zathros

    zathros -----SENIOR---- Administrator

    Just Rhin3D 5.0. :)
  7. fajarkurtz

    fajarkurtz New Member

    very nice, that was just texture bump right?
  8. zathros

    zathros -----SENIOR---- Administrator

    Not a texture in the sense of a flat surface. It is actually a 3 Dimensional pattern. This pattern is made and then "Flowed along the Surface'. Don correctly, the pattern bumps end up in the perfect spot. if the model is flipped, you will see all the patterns are the same size, and there is no gap, like a real tire. Theorhetically, I could post this and it could be made. It would be a ridiculous amount of work, making the pattern and lamt it would work. This method is used on more complex truck models, though this pattern is a bit too complex for that. It is not a texture or texture bump, though. :)
  9. blueyeppoon

    blueyeppoon Member

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