Pepakura parts that exceed page limits

Alanray

New Member
Well as the post states I am in a quandary how to solve the issue of printing a Pepakura design and discovering after I rescale it exceeds my page size. No matter how I try to rotate the image part it will not fit squarely in the page limit.

My question is, can someone advise or point me in the correct direction to achieve me being able to print the images in a way that everything goes together correctly? I am guessing that maybe the part will need to be segmented but nothing so far can assist me with this.

Thanks in advance.

ps. If it matters I do use Pepakura Designer 3.
 

Rogerio Silva

Active Member
Alanray

This may not help ou much, but as far as I know from Pepakura, it seems you'll have to split the piece in two or more. If you've already rescaled and rotated it and it doesn't fit, then there's no choice but to split it OR change the paper size to a larger one, if you can print on it.
Of course, I'm no Pepakura expert, but I've been tampering with it. Maybe someone else comes with a better solution, but I don't see it now.
Sorry!
 

Alanray

New Member
Alanray

This may not help ou much, but as far as I know from Pepakura, it seems you'll have to split the piece in two or more. If you've already rescaled and rotated it and it doesn't fit, then there's no choice but to split it OR change the paper size to a larger one, if you can print on it.
Of course, I'm no Pepakura expert, but I've been tampering with it. Maybe someone else comes with a better solution, but I don't see it now.
Sorry!

Hey thanks for your reply. I have been considering just that, to split it. My wife tells me I need to save it into a OBJ file and import it into some program she has, think its Hexagon 2.5, to do something with this. Just sounded all to difficult. Was kinda hoping there was something within designer that could do this.

But thanks for the input ;)
 

Rogerio Silva

Active Member
Well, your wife is correct, as far as I know, and not only because she's YOUR WIFE! sign1
I only use Pepakura to print the models that already come in that extension. If I need to model something, I use Blender, with the paper export plugin.
There are people here who use Google SketchUp, with a marvelous unfolding plugin. All free. And there are Rhino, and many other I can't remeber at the moment. Your choice depends, of course, on how much time you wish to spend learning to tamper with the software you choose.
All the best,

Rogério
 

Revell-Fan

Co-Administrator
Staff member
Administrator
Moderator
You can also leave everything as is in Pep Designer and print it that way. After printing you have to rejoin the single pieces. This solution is less elegant because the size of the page determines where the part is split, so you end up with pieces of different sizes (usually one big one and several small ones on the perimeter) and shapes.
 

Alanray

New Member
Well, your wife is correct, as far as I know, and not only because she's YOUR WIFE! sign1
I only use Pepakura to print the models that already come in that extension. If I need to model something, I use Blender, with the paper export plugin.
There are people here who use Google SketchUp, with a marvelous unfolding plugin. All free. And there are Rhino, and many other I can't remeber at the moment. Your choice depends, of course, on how much time you wish to spend learning to tamper with the software you choose.
All the best,

Rogério

Ah yes, so true Rogério, never argue with the Missus.
I wish to learn a little more about various software "extras" I guess and maybe this is an opportunity. My first time resulted in the helm just 2 inches to small for fitting by my boy, and now going 2 inches the other way it's proving to be a little more than I expected. But as I said it is a good opportunity. I will look at these programs you mentioned and see if they are user friendly for me.

Thanks again.
 

Alanray

New Member
You can also leave everything as is in Pep Designer and print it that way. After printing you have to rejoin the single pieces. This solution is less elegant because the size of the page determines where the part is split, so you end up with pieces of different sizes (usually one big one and several small ones on the perimeter) and shapes.

I had thought about doing this but it wouldn't look pretty in the end. I think if I joined end to end to wouldn't be strong enough to support other pieces hanging from the newly formed piece. I imagine if I move the pieces around I can mitigate the extent of what pieces are overlapping and then maybe have them cut out first, join them with a splint type arrangement and let them dry sufficiently before using.

To many decisions, I think maybe I should have chosen something that was already made to order so to speak. :mrgreen:

Anyways thank you for your reply.
 

Alanray

New Member
Sighs, once again I am upstaged by my wonderful partner. She snuck on to my pc whilst I was occupied elsewhere and was playing with Pepakura Designer when she solved my question.

Simply this is the process.

1. Scale your model to the desired size, the pieces will appear wherever on your 2d page.
2. Select the extended piece and then by going 2D Menu > Edit Mode > Join/Disjoin Face (or just Ctrl -N) you can hover your mouse of the area where you wish to make a break. A Green line appears where you wish the cut to appear. Click the green line and voila a cut appears complete with a Tab. Don't like where the cut was made, then by hovering your mouse over the cut and clicking the red line, the pieces rejoin.
3. 2D Menu > Edit Mode > Select and Move (or Ctrl - M) to move your new pieces to where ever.

I don't know how I missed that but there you go.

Thanks all for your advice and thoughts :)

Cheers
 

sirciarly

New Member
Sighs, once again I am upstaged by my wonderful partner. She snuck on to my pc whilst I was occupied elsewhere and was playing with Pepakura Designer when she solved my question.

Simply this is the process.

1. Scale your model to the desired size, the pieces will appear wherever on your 2d page.
2. Select the extended piece and then by going 2D Menu > Edit Mode > Join/Disjoin Face (or just Ctrl -N) you can hover your mouse of the area where you wish to make a break. A Green line appears where you wish the cut to appear. Click the green line and voila a cut appears complete with a Tab. Don't like where the cut was made, then by hovering your mouse over the cut and clicking the red line, the pieces rejoin.
3. 2D Menu > Edit Mode > Select and Move (or Ctrl - M) to move your new pieces to where ever.

I don't know how I missed that but there you go.

Thanks all for your advice and thoughts :)

Cheers

thats right answer!!You can disjoin a face and after join with glue ;) I always do that with my project
 

Alanray

New Member
thats right answer!!You can disjoin a face and after join with glue ;) I always do that with my project

I just picked up this hot air type gun thingamy that actually assists me with this. I accidently glued a piece together then realised that I made a major mistake. I read somewhere the reason I chose the hot glue gun is that I can reheat it to make changes. So nipped down to the nearest craft shop and purchased this hair dryer looking thing and damn does it work. Though *ouch* it is very hot.

Overall worthwhile purchase and definitely recommended.
 
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