Think Jays Galactica is lonely, need some help

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Master-Bruce

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Aug 15, 2007
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God! I'm on a roll today!

Ok guys, I've done the Colonial Shuttle. It's a zipped 4 page .PDF for the model along with 4 .JPG's for the instructions. Nothing fancy, just various views of the ship with arrows showing the part numbers.

Enjoy!! :) :)
View attachment Colonial Shuttle.zip
 

Master-Bruce

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Thanks. :)

Though I can't really take too much credit. :( LOL!

The original mesh was created by Coxxon, textured by Coxxon too so he has the real skills I think. Then JWHawk04 started this project by cleaning those meshes up for us to unfold so credit goes to him also. Though it was SJSquirrel who cleaned up my mesh and did the Traveller so credit goes to him too! LOL!!!!

Call it a team effort?

Oh! Nothing is also working on the Colonial Defender so he gets a slice too. :)

I like projects like this where people from all over pool together to create new models for us all. Makes it all worth while
 

blaze99

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Apr 20, 2004
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the 3d mesh has to have the texture linked/or saved with it.
When you save the mesh the texture is also saved with it or at lest
the area that is covered so that you can do a change of textue in pepakura.
 

Master-Bruce

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Nothing, are you referring to the Defender? It worked fine when I checked it prior to sending it to you.

When you open the model, click on "3D MODEL WINDOW", then click, "TEXTURE CONFIGURATION". In there click on "SPECIFY TEXTURE", then browse through to the Defender folder I sent you and select the Defender texture .JPG.

It works forme so should for you too. :)
 

Nothing

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Sep 13, 2006
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yea i did that first off but it tells me" there is no material data.texture cannot be set." i have a set of textures i like better it is just taking time to put them on.
coldefn1coxbeta_012 copy.jpg
 

Master-Bruce

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That's weird, it worked for me. Then again if you have other textures then it doesn't matter I guess.

Speaking of which, where are they from? They look good, as does the model parts in that pic. You're doing a great job. :)

I know it's a pain adding texture post unfold, I did it with my bridge models of the 1701-D and 1701-E. You're getting great results though.
 

Master-Bruce

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Ok Guys! I've printed off my Colonial Shuttle. This will be the first time I've built one of my own models. I'm really quite excited!!

Nothing, I think the size of this will appeal to you. It's around 7inches long, so it's not too invasive for us with limited space. Have you downloaded it yet?

I think the tabs are the right size, but due to the size of some of the parts they require trimming down in some places such as the engine nozzles.

I have no fresh blades here to srat it tonight but I'll try to get it underway tomorrow. Though I'm away for a week from Sunday so it won't be finished until I get back. I'll post pics, unless Nothing beats me to it. LOL
 

Nothing

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oh yea printed it last nite actually im going to build 2 of them. i printed a scaled down one at first but it looks so good i had to do full size one.i might take a break this weekend and build it. the txturing is taking a looong time.
 

Master-Bruce

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I know what you mean. On my bridge models I had the model designed pretty quickly, the unfold and texturing was a B**ch! It'll be worth it though, they're nice textures from what you've shown.

I finally got to buy Season 3 today so I think I'm back in BSG mode now!! I can't wait to get the Heavy Raider from SJSquirrel! I've even downloaded a few BSG ships from Jaybats site.

Though for me personally I'd like to redo my own Galactica and Beast(Pegasus). I like Jaybats, but I'd like to have more curves in mine, more like the actual ships so I hope to clean up the original meshes by Coxxon and unfold those. Also, I'll make use of the new Pepakura to get crystal clear textures in larger models.

Seeing you display of BSG ships has inspired me to revamp my display cabinet. :)
 

sjsquirrel

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Feb 9, 2006
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The work continues...

Hi everyone, been busy the last few days - several replies at once to various questions here:

Hey SJSquirrel,

I wondered,have you started with the Olympic Carrier/Liner models yet?

I have been working on the Colonial Liner a little here and there, but have been focused on the Shuttle (which you've finished already) and the Heavy Raider (which is almost done). The colonial liner is next on my list. That particular ship has about 6 different variations in the ship pack. Once I clean up the mesh, changing the texture to the other variations should be a slam dunk, so we could make all of them available pretty quickly. I'd like to do the whole nine yards on that one, unless you really want to do the unfold.

I'll get you the heavy raider this weekend. I don't mind working away at the other meshes, it's just I'll have to slow down a little after the raider and liner. While I work on the Liner and I can start on whatever mesh you want next so I keep you busy too.

the kit was great. the only problems i had were self created with recesing panels.if someone will send me a clean 3d model ill try my hand at one.
all my projects go on hold when new battlestar models come out!!:)

Thanks for the feedback. If you want I can send you the Meta mesh I used to create the original pattern, or send me the details and I'll create a second revision with recessed panels. That would be fun.

hey is there a reason i cant put textures on in pepakura? been doing it in photoshop elements but it is a real pain.

You can put textures on in Pep, but it's somewhat limited. You have to get a texture file that is the same size and shape as the original, then update the specific regions (engine, hull, etc). The uv data that tells Pepakura what portion of the image maps onto which areas of the 3D model is already set and as far as I know, can't be changed in Pep. So your new texture file has to have the engine texture in the same place as the original texture file, the hull texture in the same place, etc. etc. It would be far more efficient to do the new texture in the 3D model.

And besdides, the original problem of the textures not showing up for should be easily solvable.

ill try im not real proficiant at cleaning up 3d's but ill take a crack at it. im used to light wave so i tend to get lost in met,and blender.

nothing, if you're used to lightwave we can convert the mesh to lwo format for you.


SJ
 

Master-Bruce

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That all good news there. :)

No, you carry on with the Liner. That's your baby! I'm looking forward to building that one, it's one of my favs. :) I'm just happy to carry on with the rest if you fancy carrying on with your other projects you mentioned earlier. I'll email you later about something I'd like to do.

Yeah, the shuttle was pretty straight forward after you cleaned it up. You did a great job on it. I bought a new printer tody so it'll be my first build in a while.

Look forward to getting the Heavy, as I said I'm away for a week so I'll get started when I get back on Friday. So take your time if you like to do some on the Liner.

One thing about the Liner textures. The one called "colline5cox" is not a canon texture. If you notice the ship or Company name is "Coxxon Caprica"? Coxxon is the guy who designed the original meshes and created this one for himself I think. Though if you like we/you could still do it as a tribute or thank you to him for the meshes??

Just thought I'd let you know.
 

Master-Bruce

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Aug 15, 2007
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Really? Where are you based? I'm in the UK and got mine from Tesco for £32. I've seen it on Amazon.co.uk too for something like £37.
 

Gearz

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Mar 13, 2006
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Thanks Steve.. found em' ~ (reading the posts in reverse date order had me all weirded out, but I've figured out how to change it..)

Great job on these models.. I can see I'll have to shuffle my list and have some fun just building.


* Don't forget to give credit to the 3d guys ~ fan creations ~ they've put a LOT of work into these meshes by the looks of it..
 

Master-Bruce

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Aug 15, 2007
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The meshes for the ship pack mod were done by Coxxon I believe. The original ones anyway. He had a thread over at Scifi-meshes for them.

I got the cleaned up copy of the Heavy Raider mesh today, well the other day but only got home today so I'm downloading it now. I'll get into it tonight.

Hey, Nothing. Did you get to build the shuttle over the weekend? I didn't get to start mine so I'm hoping to do that tonight too. :)
 

Master-Bruce

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Sorry to hear that buddy. :( I'm just doing a spot of work on the Heavy Raider then a bite to eat. Then I'll start building mine tonight. :)
 
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